Few weeks ago I posted my house rules for concentration and before that my own adaptation of inspiration. These are but some of the house rules my group plays with. Dungeons & Dragons 5th Edition is surprisingly easy to modify. While I understand many of the rules in the core books are there for balance, my … Continue reading The House Rules: List of the Skull & the Eye House Rules
Tag: The House Rules!
The House Rules: Character Creation for the Skull & the Eye
With the new season of Critical Role comes new characters! I am always fascinated by the different rules and methods people use for character creation. Trial, error, and seeing what goes over well. But the new season has had me reflecting on what all went into character generation for my campaign, the Skull & the Eye. When … Continue reading The House Rules: Character Creation for the Skull & the Eye
Magic Item Monday: Gammy Green’s Goodberry Biscuit Recipe
Goodberry is among the best 1st level and most efficient healing spells in D&D 5e. It is also flavorful, in more ways than one. However, it does not scale (cannot cast using a 2nd level slot). I managed to cook up a way to scale goodberry that involved a fun item I had not seen in D&D … Continue reading Magic Item Monday: Gammy Green’s Goodberry Biscuit Recipe
Magic Item Monday: The Administrator
While magic items are neat, not all neat items have to be magical. The Administrator is one of these. I created this item for the elf assassin with poisoner aspirations. The way that basic poison works in the core rules is it takes an action to poison a weapon, and then that poison lasts a … Continue reading Magic Item Monday: The Administrator
Magic Item: Blessed Thurible
Holy symbols are incredible diverse. They can be a chunk of metal fashioned into an icon of a deity, an arrangement of twigs and berries, a weapon, or even the garments worn by a cleric. However, I have always enjoyed more engaging holy symbols, ones that can be a bit more kinetic. I recall in … Continue reading Magic Item: Blessed Thurible