Large scale battles in Dungeons & Dragons can be a bugger to do. With how action economy, level balance, challenge ratings, etc, it can be a lot to consider. But here is the thing, the overall goal of the game is to have fun and as the Dungeon Master you can fudge the hell out … Continue reading The Skull & the Eye Session 3 Reflection
Month: January 2018
Magic Item Monday: Green Dragonteeth Arrows
Dragoncrafted items from 3.5 were always a crowd favorite in my games. When my players slayed an adult green dragon in my game a few years back, I wanted a way for the hunters and craftspersons in the group to make something out of the corpses. Specifically, there was a request for arrows, as we … Continue reading Magic Item Monday: Green Dragonteeth Arrows
Magic Item Monday: Thetak Thunderknuckle’s Shield
Family items are a great way to create and foster a storyline. Today's Magic Item Monday comes from my last campaign, Toell's Bed. It was a plot device that help resolve a character's own troubles and worries. As such, those resolutions and character have helped launch elements of my current campaign, the Skull & the … Continue reading Magic Item Monday: Thetak Thunderknuckle’s Shield
Magic Item Monday: Dagger of Amethyst Crystal
This week's item is the first magic item I have introduced to my players in the Skull & the Eye! If you follow me on any social media or read a few articles on here, you know I am a big music fan and take a lot of inspiration from it. Well this item comes … Continue reading Magic Item Monday: Dagger of Amethyst Crystal
The Skull & the Eye Session 3 Journals
Trapped underground and unclear on how to get back to the surface, the first glimmer of hope opens a literal door for them: Thane Baern Thunderknuckle. Managing release from the cave goblins and their sovereign, escape from the lost thaig will not be easy. Our heroes venture north beyond the border of Oesel into the … Continue reading The Skull & the Eye Session 3 Journals